Dominik Marosi

Project Development

My experience is that the best projects are created when we can establish a mutual relationship of trust with our clients.

Dominik studied media, philosophy and ethnology in Basel and Helsinki. After short excursions into the world of think tanks, advertising and a first engagement with iart, he worked as assistant to the artistic director for three editions of the animation film festival Fantoche. In Zurich, he subsequently established the Ludicious video game festival as festival director for the first three editions.

Since 2017, Dominik is with iart again. Initially at home in communications, he has also been working in project development since January 2018.

In addition to his work at iart, Dominik is a lecturer at the University of Basel and implements his own projects in the field of exhibitions and the temporary use of spaces — almost always in connection with video games.